I am currently using Maya. This programme was used to make films such as; Spider-Man, Star Wars, The Lord of the Rings: Trilogy, Gladiator, The Matrix I , II & III, The Hulk, Terminator and Monsters Inc.
And the list goes on!
I have taken on the daunting task of trying to teach myself how to use this programme. In addition to this I read well over 20 articles, watched countless tutorials and spent many hours trying to learn how to use the programme.
I am currently using CGI for the fight between my character and the dinosaur. Originally I bought a toy dinosaur with the intention of using in this scene using stop-animation. However I changed my mind when the opportunity to use CGI came along as I found it more of a challenge.
Here is the dinosaur I am currently working on:
When animating the dinosaur it works very similar to stop-animation. You move each joint however you intend it to be and then set a key frame - the equivalent to taking a picture. However the difference with this is you can jump 50 frames (or more / or less) ahead and choose the position you want the dinosaur to end in and set a key frame. The computer will then do the rest in between the two key frames therefore cutting time.
The most time consuming part of this is the programming of the character. I luckily found a plug-in and only had to create a couple joints, renders and features.
I am now animating the dinosaur, I have constructed 15 seconds(Aprox.) of film and I aim to make this to about 20 - 30 seconds long.
Here is what I have so far:
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